Software development industry analysis by Larry O'Brien, the former editor of Software Development and Computer Language
Tuesday, November 16, 2004

Cory Doctorow: I reivewed Raph Koster's brilliant Theory of Fun book (think of it as an Understanding Comics for games) here before, and now I'm delighted to see that Raph's posted a tremendous, graphic-rich picture-book in PDF format detailing the notions from the game. 4.7MB PDF Link (via Wonderland) via [Boing Boing]

 

This is good companion to this editorial on Dungeons & Dragons. I vowed long ago never to apologize for having spent my teenage afternoons playing D&D (and, for exercise that was appropriately geeky, Ultimate Frisbee). Telling stories is not something to be ashamed of, and learning to collaboratively tell stories is as legitimate a use of one’s teenage energy as learning to play in a bad rock band, finding out which bars card, and learning how to defend against the Berkeley Offense.

Tuesday, November 16, 2004 12:13:37 PM (Hawaiian Standard Time, UTC-10:00) |  Disqus link  | #
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