Software development industry analysis by Larry O'Brien, the former editor of Software Development and Computer Language
Wednesday, December 20, 2006

UPDATE: See this new post It looks like XNA does not distribute processing across the multiple cores of the 360:

This is identical code (a Mandelbrot calculation of a fixed size) running with multiple threads. While my desktop machine speeds up with more threads (peaking at 3), the XBox 360 running XNA runs at almost exactly the same speed.

Incidentally, the graphic shows normalized speeds. The actual performance of the XBox 360 is 1/5 - 1/9 that of my desktop (4.43 seconds as opposed to ~.8 seconds single-threaded or ~.47 with 3 threads).

Wednesday, December 20, 2006 2:30:15 PM (Hawaiian Standard Time, UTC-10:00) |  Disqus link  | Concurrency | DotNet | Knowing | XBox360#
Search
About Larry...
Flickr photostream
Subscribe: RSS 2.0 Atom 1.0
Popular Articles
Programming Sabre with Java, C#, and XML
Genetic Programming in C#
15 Exercises To Know A Programming Language
Top 10 Things I've Learned About Computers From the Movies and Any Episode of "24"
Recently Published Articles
HI
KonaKoder
Categories
Archive
Admin Login
Sign In
Toolroll