Software development industry analysis by Larry O'Brien, the former editor of Software Development and Computer Language
Saturday, January 14, 2006

I love Geometry Wars on XBox360; it's a great arcade-style game that's perfect for killing a couple of minutes. Amazingly, though, it's apparently one of the few games that distributes its computation across the XBox's three cores.

I find it wildly amusing that something that is essentially an updated "Asteroids" is using three times the computational power of Project Gotham Racing 3.

Saturday, January 14, 2006 10:16:31 AM (Hawaiian Standard Time, UTC-10:00) |  Disqus link  | XBox360#
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